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Fakultät Rehabilitationswissenschaften

Fighting Deceptive Patterns and Enhancing Data Transparency at MUM 24

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Kirill Kronhardt presenting Trickery at MUM24 © Jens Gerken​/​Tu Dortmund
Kirill Kronhardt presenting Trickery at MUM24
Kirill Kronhardt presenting PERSONÆR at MUM 24. © Jens Gerken​/​TU Dortmund
Kirill Kronhardt presenting PERSONÆR at MUM 24.
Our work isn't just robots! At MUM24, we went back to our roots of interaction design to present Trickery - an educational serious game to bolster resistance against deceptive patterns, and PERSONÆR - a transparency-enhancing browser extension to increase user understanding of privacy issues.

Last week, Kirill Kronhardt got to present our research at MUM24 (International Conference on Mobile and Ubiquitous Multimedia)!

 

First up: Our serious game Trickery, which explores how to convey deceptive (or dark) patterns – which trick users into performing actions they would otherwise not do – through intrinsically integrating them into a narrative video game. Read up on how players reacted to being deceived at https://doi.org/10.1145/3701571.3701588.

 

Second: Ever wondered what website providers can deduce about your browsing behavior?  PERSONÆR – our transparency-enhancing browser extension combines Natural Language Processing with Large Language Models to provide users with an easy-to-understand description of themselves – based entirely on the content they looked at. Read up on our demo and how it works at https://doi.org/10.1145/3701571.3703373